// ***************************************************************************** // ��Ȩ���У�C��2023~2099 �Ϻ����ɳ�������������˾ // ��������Ȩ�� // ***************************************************************************** // ���� : ��� // �汾 : 1.0 // ����˵��: // ҡ��ҳ�� // ***************************************************************************** #ifndef __JOYSTICKPAGE_H__ #define __JOYSTICKPAGE_H__ 1 #include <QWidget> #include <QPainter> #include <QMouseEvent> class JoystickPage : public QWidget { Q_OBJECT public: JoystickPage(QWidget* parent = nullptr); protected: void paintEvent(QPaintEvent*) override; void mousePressEvent(QMouseEvent* event) override; void mouseMoveEvent(QMouseEvent* event) override; void mouseReleaseEvent(QMouseEvent*) override; private: void updateHandlePosition(const QPoint& pos); signals: void PositionChangedSignals(qreal x, qreal y); private: int m_radius; QPoint m_handlePos; bool m_isPressed; /**С�ƶ� */ qreal m_deadZone= 0.11; }; #endif //__JOYSTICKPAGE_H__