#pragma once //#define SYSTEM "System") #define CARDS_NUM "CardsNum" #define AXIS_NUM "AxisNum" #define MONITOR_TYPE "MonitorType" #define ALMLED_NUM "AlmLedNum" #define MAX_VEL "MaxVel" #define MAX_ACC "MaxAcc" #define LMTSNS "LmtSns" #define ENCSNS "EncSns" #define HOMESNS "HomeSns" #define NAME "Name" #define CARD_INDEX "CardIndex" #define AXIS_INDEX "AxisIndex" #define ENC_MODE "EncoderMode" #define MOTION_TYPE "MotionType" #define OUTPUT_TYPE "OutputType" #define PID_POSERRLMT "PidPosErrLmt" #define SETTING_TIME "SettingTime" #define VEL "Vel" #define ACC "Acc" #define JERK "Jerk" #define HOME_VEL "HomeVelPercent0To1" #define HOME_DIR "HomeDir" #define HOME_METHOD "HomeMethod" #define HOME_OFFSET "HomeOffset" #define CNTS_PER_CIRCLE "CntsPerCircle" #define PITCH "Pitch" #define TRAVEL "Travel" #define JOG_VEL "JogVelPercent0To1" #define TRAVEL_MAX "TravelMax" #define TRAVEL_MIN "TravelMin" #define TRAVEL_HOMING "TravelHoming" #define USER_DIR "UserDir" #define ERROR_BAND "ErrBand" #define ABSENCPOS "AbsEncZero" #define ENCOM "GetEncCom" #define ALMENABLE "AlmEnable" #define MODULE_TYPE "ModuleType"