Waffle.cpp 15 KB

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  1. #include "Waffle.h"
  2. #include <QPainter>
  3. #include <QPaintEvent>
  4. Waffle::Waffle(int flag, QWidget *parent) : QWidget(parent)
  5. {
  6. }
  7. void Waffle::UpdataGenerateTestData()
  8. {
  9. // 随机数初始化
  10. WAFFLE_MATRIX_POINT_STRUCT test;
  11. test.nPackMatrixId = 1;
  12. test.nPackRow = 1;
  13. test.nPackCol = 1;
  14. test.nDieRow = 1;
  15. test.nDieCol = 1;
  16. test.nDieMatrixId = 1;
  17. test.iDieIndex = 1;
  18. test.bDisable = false; // 默认为可用
  19. // 设置坐标,每个点间隔为2
  20. test.stPosition.x = 0;
  21. test.stPosition.y = 0;
  22. int randomStatus = std::rand() % 5; // 随机选取DIE_EXIST, PICK_ING, NO_EXIST, SKIP_DIE
  23. test.eStatus = static_cast<ns_mat::PICK_DIE_STATUS>(randomStatus);
  24. maxPoint = QPointF(0, 0);
  25. minPoint = QPointF(0,0);
  26. WAFFLE_MATRIX_POINT_STRUCT minMatrixPoint = test;
  27. WAFFLE_MATRIX_POINT_STRUCT maxMatrixPoint = test;
  28. for (int i = 0; i < 2; i++) {
  29. for (int j = 0; j < 2; j++) {
  30. for (int m = 0; m < 2; m++) {
  31. for (int n = 0; n < 2; n++) {
  32. ns_mat::WAFFLE_MATRIX_POINT_STRUCT a;
  33. a.nPackMatrixId = 1;
  34. a.nPackRow = i + 1;
  35. a.nPackCol = j + 1;
  36. a.nDieRow = m + 1;
  37. a.nDieCol = n + 1;
  38. a.nDieMatrixId = i * 2 + j + 1;
  39. a.iDieIndex = m + n + 1;
  40. a.bDisable = false; // 默认为可用
  41. // 设置坐标,每个点间隔为2
  42. a.stPosition.x = (j * 2 + n) * 2;
  43. a.stPosition.y = (i * 2 + m) * 2;
  44. int randomStatus = std::rand() % 5; // 随机选取DIE_EXIST, PICK_ING, NO_EXIST, SKIP_DIE
  45. a.eStatus = static_cast<ns_mat::PICK_DIE_STATUS>(randomStatus);
  46. if (a.stPosition.x > maxPoint.x())
  47. maxPoint.setX(a.stPosition.x);
  48. if (a.stPosition.x < minPoint.x())
  49. minPoint.setX(a.stPosition.x);
  50. if (a.stPosition.y > maxPoint.y())
  51. maxPoint.setY(a.stPosition.y);
  52. if (a.stPosition.y < minPoint.y())
  53. minPoint.setY(a.stPosition.y);
  54. if (maxMatrixPoint.nDieMatrixId != a.nDieMatrixId) {
  55. m_vmaxMatrixPoints.append(maxMatrixPoint);
  56. m_vminMatrixPoints.append(minMatrixPoint);
  57. maxMatrixPoint = a;
  58. minMatrixPoint = a;
  59. }
  60. else {
  61. //遍历找到矩阵最小和最大边界点
  62. if (a.stPosition.x > maxMatrixPoint.stPosition.x)
  63. maxMatrixPoint = a;
  64. if (a.stPosition.y > maxMatrixPoint.stPosition.y)
  65. maxMatrixPoint = a;
  66. if (a.stPosition.x < minMatrixPoint.stPosition.x)
  67. minMatrixPoint = a;
  68. if (a.stPosition.y < minMatrixPoint.stPosition.y)
  69. minMatrixPoint = a;
  70. // 将点添加到waferData容器中
  71. }
  72. m_vWaffleData.append(a);
  73. }
  74. }
  75. }
  76. }
  77. m_vmaxMatrixPoints.append(maxMatrixPoint);
  78. m_vminMatrixPoints.append(minMatrixPoint);
  79. }
  80. void Waffle::UpdataVal(const std::vector<ns_mat::WAFFLE_MATRIX_POINT_STRUCT>& veWaffle)
  81. {
  82. m_vWaffleData.clear();
  83. maxPoint = QPointF(veWaffle[0].stPosition.x, veWaffle[0].stPosition.y);
  84. minPoint = QPointF(veWaffle[0].stPosition.x, veWaffle[0].stPosition.y);
  85. WAFFLE_MATRIX_POINT_STRUCT minMatrixPoint = veWaffle[0];
  86. WAFFLE_MATRIX_POINT_STRUCT maxMatrixPoint = veWaffle[0];
  87. for (const auto a: veWaffle)
  88. {
  89. m_vWaffleData.append(a);
  90. //遍历找到最小和最大边界点
  91. if (a.stPosition.x > maxPoint.x())
  92. maxPoint.setX(a.stPosition.x);
  93. if (a.stPosition.x < minPoint.x())
  94. minPoint.setX(a.stPosition.x);
  95. if (a.stPosition.y > maxPoint.y())
  96. maxPoint.setY(a.stPosition.y);
  97. if (a.stPosition.y < minPoint.y())
  98. minPoint.setY(a.stPosition.y);
  99. if (maxMatrixPoint.nDieMatrixId != a.nDieMatrixId) {
  100. m_vmaxMatrixPoints.append(maxMatrixPoint);
  101. m_vminMatrixPoints.append(minMatrixPoint);
  102. maxMatrixPoint = a;
  103. minMatrixPoint = a;
  104. }
  105. else {
  106. //遍历找到矩阵最小和最大边界点
  107. if (a.stPosition.x > maxMatrixPoint.stPosition.x)
  108. maxMatrixPoint = a;
  109. if (a.stPosition.y > maxMatrixPoint.stPosition.y)
  110. maxMatrixPoint = a;
  111. if (a.stPosition.x < minMatrixPoint.stPosition.x)
  112. minMatrixPoint = a;
  113. if (a.stPosition.y < minMatrixPoint.stPosition.y)
  114. minMatrixPoint = a;
  115. }
  116. qDebug() << maxMatrixPoint.stPosition.x<<","<< maxMatrixPoint.stPosition.y << " " << minMatrixPoint.stPosition.x << "," << minMatrixPoint.stPosition.y;
  117. qDebug() << a.stPosition.x << " " << a.stPosition.y;
  118. }
  119. m_vmaxMatrixPoints.append(maxMatrixPoint);
  120. m_vminMatrixPoints.append(minMatrixPoint);
  121. }
  122. void Waffle::paintInitFrom(QWidget *parent) {
  123. /*
  124. // 获取当前窗口的宽高
  125. int width = parent->width();
  126. int height = parent->height();
  127. // 根据行列数计算每个晶圆点的大小,选择小的边来决定
  128. int cellSize = qMin(width, height) / qMax(rows, cols); // 固定大小为正方形,按最小边计算
  129. // 计算左上角偏移量,居中显示
  130. int offsetX = (width - cellSize * cols) / 2;
  131. int offsetY = (height - cellSize * rows) / 2;
  132. // 创建一个 QPixmap 对象用于保存绘制的图像
  133. globalPixmap = QPixmap(width, height);
  134. globalPixmap.fill(Qt::white); // 填充背景色为白色
  135. // 创建 QPainter 以绘制到 QPixmap 上
  136. QPainter painter(&globalPixmap);
  137. painter.setRenderHint(QPainter::Antialiasing); // 启用抗锯齿
  138. // 设置画笔为无边框
  139. painter.setPen(Qt::NoPen);
  140. // 绘制每个晶圆点
  141. for (int i = 0; i < m_vWaffleData.size(); ++i) {
  142. int x = offsetX + m_vWaffleData[i].nDieCol * cellSize;
  143. int y = offsetY + m_vWaffleData[i].nDieRow * cellSize;
  144. // 根据点的状态设置颜色
  145. painter.setBrush(getColorByStatus(m_vWaffleData[i].eStatus));
  146. // 绘制晶圆点(每个点是一个矩形)
  147. painter.drawRect(x, y, cellSize, cellSize);
  148. }
  149. // painter.setBrush(Qt::black);
  150. // painter.drawEllipse(centerX - 3, centerY - 3, 6, 6);
  151. painter.end(); // 结束绘制
  152. */
  153. }
  154. void Waffle::initFrom(QWidget *parent)
  155. {
  156. if (m_pCViewInterface == nullptr)
  157. {
  158. return;
  159. }
  160. scene = new QGraphicsScene(parent);
  161. view = new WaffleGraphicsView(scene);
  162. view->setCViewInterface(m_pCViewInterface);
  163. int width = parent->width();
  164. int height = parent->height();
  165. double maxWidth = maxPoint.x() - minPoint.x();
  166. double maxHeight = maxPoint.y() - minPoint.y();
  167. double ratio = 0;
  168. if (maxHeight > maxWidth)
  169. {
  170. ratio = maxHeight / (width - 100);
  171. }
  172. else
  173. {
  174. ratio = maxWidth / (width - 100);
  175. }
  176. //目前没提供固晶点大小,以下用测试大小,后续可替换(实际大小,接口替换处)
  177. double dieWidth = 50;
  178. double dieHeight = 50;
  179. m_pCViewInterface->GetViewMatrix()->GetWaffleDieSize(m_vWaffleData[0].nPackMatrixId, dieWidth, dieHeight);
  180. //转换大小
  181. double dieWidthr = dieWidth / ratio;
  182. double dieHeightr = dieHeight / ratio;
  183. double penSize = 1;
  184. if (dieWidthr < 1 || dieHeightr < 1)
  185. {
  186. penSize = 0.1;
  187. }
  188. for (int i = 0; i < m_vWaffleData.size(); ++i)
  189. {
  190. // 绘制固晶点
  191. double diex, diey;
  192. diex = (m_vWaffleData[i].stPosition.x - minPoint.x() + dieWidth) / ratio;
  193. diey = (m_vWaffleData[i].stPosition.y - minPoint.y() + dieHeight) / ratio;
  194. // 计算固晶点位置
  195. QRectF dieRect(
  196. diex,
  197. diey,
  198. dieWidthr,
  199. dieHeightr
  200. );
  201. // qDebug() << diex << "" << diey << dieWidthr << " " << dieHeightr;
  202. if (i % 2 == 0)
  203. {
  204. m_vWaffleData[i].eStatus = ns_mat::PICK_DIE_STATUS::DIE_EXIST;
  205. }
  206. else
  207. {
  208. m_vWaffleData[i].eStatus = ns_mat::PICK_DIE_STATUS::EDGE_DIE;
  209. }
  210. WaffleItem* dieItem = new WaffleItem(m_vWaffleData[i], penSize);
  211. dieItem->setRect(dieRect);
  212. dieItem->setZValue(1.0);
  213. scene->addItem(dieItem);
  214. }
  215. QPen ptpen(Qt::blue, penSize);
  216. QFont matrixFont;
  217. double matrixFontSize = qMin(dieWidth / ratio, dieHeight / ratio) * 0.1;
  218. matrixFont.setPointSizeF(matrixFontSize); // 使用浮点大小
  219. WAFFLE_MATRIX_POINT_STRUCT minPackMatrixPoint = m_vmaxMatrixPoints[0];
  220. WAFFLE_MATRIX_POINT_STRUCT maxPackMatrixPoint = m_vmaxMatrixPoints[0];
  221. for (int i = 0;i < m_vmaxMatrixPoints.size();i++) {
  222. int ptmatx, ptmaty, ptmatWidth, ptmatHeight;
  223. if (maxPackMatrixPoint.nPackMatrixId != m_vmaxMatrixPoints[i].nPackMatrixId) {
  224. m_vmaxPackMatrixPoints.append(maxPackMatrixPoint);
  225. m_vminPackMatrixPoints.append(minPackMatrixPoint);
  226. maxPackMatrixPoint = m_vmaxMatrixPoints[i];
  227. minPackMatrixPoint = m_vminMatrixPoints[i];
  228. }
  229. else {
  230. //遍历找到矩阵最小和最大边界点
  231. if (m_vmaxMatrixPoints[i].stPosition.x > maxPackMatrixPoint.stPosition.x)
  232. maxPackMatrixPoint = m_vmaxMatrixPoints[i];
  233. if (m_vminMatrixPoints[i].stPosition.y > maxPackMatrixPoint.stPosition.y)
  234. maxPackMatrixPoint = m_vmaxMatrixPoints[i];
  235. if (m_vmaxMatrixPoints[i].stPosition.x < minPackMatrixPoint.stPosition.x)
  236. minPackMatrixPoint = m_vminMatrixPoints[i];
  237. if (m_vminMatrixPoints[i].stPosition.y < minPackMatrixPoint.stPosition.y)
  238. minPackMatrixPoint = m_vminMatrixPoints[i];
  239. }
  240. ptmatx = (m_vminMatrixPoints[i].stPosition.x - minPoint.x() + 0.7 * dieWidth) / ratio;
  241. ptmaty = (m_vminMatrixPoints[i].stPosition.y - minPoint.y() + 0.7 * dieHeight) / ratio;
  242. ptmatWidth = (m_vmaxMatrixPoints[i].stPosition.x - m_vminMatrixPoints[i].stPosition.x + dieWidth * 1.6) / ratio;
  243. ptmatHeight = (m_vmaxMatrixPoints[i].stPosition.y - m_vminMatrixPoints[i].stPosition.y + dieHeight * 1.6) / ratio;
  244. QRectF ptRect(
  245. ptmatx,
  246. ptmaty,
  247. ptmatWidth,
  248. ptmatHeight
  249. );
  250. // 绘制die矩阵背景
  251. QGraphicsRectItem* ptItem = new QGraphicsRectItem(ptRect);
  252. ptItem->setPen(ptpen);
  253. //ptItem->setBrush(QColor("#d5e4f8"));
  254. scene->addItem(ptItem);
  255. // 添加die矩阵标签
  256. QRectF ptTextRect(
  257. ptmatx,
  258. ptmaty,
  259. dieWidth / ratio * 0.6,
  260. dieHeight / ratio * 0.2
  261. );
  262. QGraphicsRectItem* ptTextItem = new QGraphicsRectItem(ptTextRect);
  263. ptTextItem->setPen(Qt::NoPen);
  264. ptTextItem->setPen(QPen(Qt::yellow, 0.01));
  265. scene->addItem(ptTextItem);
  266. QGraphicsTextItem* ptText = new QGraphicsTextItem(ptTextItem);
  267. ptText->setPlainText(QString(tr("DieMat%1")).arg(m_vminMatrixPoints[i].nDieMatrixId));
  268. ptText->setFont(matrixFont);
  269. setTextSacle(ptTextRect, ptText);
  270. }
  271. m_vmaxPackMatrixPoints.append(maxPackMatrixPoint);
  272. m_vminPackMatrixPoints.append(minPackMatrixPoint);
  273. for (int i = 0;i < m_vmaxPackMatrixPoints.size();i++) {
  274. int packmatx, packmaty, packmatWidth, packmatHeight;
  275. packmatx = (m_vminPackMatrixPoints[i].stPosition.x - minPoint.x() + 0.4 * dieWidth) / ratio;
  276. packmaty = (m_vminPackMatrixPoints[i].stPosition.y - minPoint.y() + 0.4 * dieHeight) / ratio;
  277. packmatWidth = (m_vmaxPackMatrixPoints[i].stPosition.x - m_vminPackMatrixPoints[i].stPosition.x + dieWidth * 2.2) / ratio;
  278. packmatHeight = (m_vmaxPackMatrixPoints[i].stPosition.y - m_vminPackMatrixPoints[i].stPosition.y + dieHeight * 2.2) / ratio;
  279. QRectF packRect(
  280. packmatx,
  281. packmaty,
  282. packmatWidth,
  283. packmatHeight
  284. );
  285. // 绘制pack矩阵背景
  286. QGraphicsRectItem* packItem = new QGraphicsRectItem(packRect);
  287. packItem->setPen(ptpen);
  288. //ptItem->setBrush(QColor("#d5e4f8"));
  289. scene->addItem(packItem);
  290. // 添加pack矩阵标签
  291. QRectF packTextRect(
  292. packmatx,
  293. packmaty,
  294. dieWidth / ratio * 0.6,
  295. dieHeight / ratio * 0.2
  296. );
  297. QGraphicsRectItem* packTextItem = new QGraphicsRectItem(packTextRect);
  298. packTextItem->setPen(Qt::NoPen);
  299. //scene->addItem(packTextItem);
  300. QGraphicsTextItem* packText = new QGraphicsTextItem(packTextItem);
  301. packText->setPlainText(QString(tr("PackMat%1")).arg(m_vmaxPackMatrixPoints[i].nPackMatrixId));
  302. packText->setFont(matrixFont);
  303. setTextSacle(packTextRect, packText);
  304. }
  305. view->setScene(scene);
  306. view->resize(width, height);
  307. // 创建一个 QPixmap 对象用于保存绘制的图像
  308. globalPixmap = QPixmap(width, height);
  309. globalPixmap.fill(Qt::white); // 填充背景色为白色
  310. QPixmap originalPixmap = QPixmap::grabWidget(view);
  311. // 设置目标尺寸(例如:宽度 200,高度 150)
  312. QSize targetSize(width, height);
  313. // 不保持比例,直接拉伸到指定尺寸
  314. QPixmap scaledPixmap = originalPixmap.scaled(
  315. targetSize,
  316. Qt::IgnoreAspectRatio,
  317. Qt::SmoothTransformation
  318. );
  319. globalPixmap = scaledPixmap;
  320. }
  321. QPixmap Waffle::getGlobalPixmap() const {
  322. return globalPixmap;
  323. }
  324. void Waffle::setTextSacle(QRectF textRect, QGraphicsTextItem* textItem) {
  325. // 获取文本实际绘制区域
  326. QRectF textBoundingRect = textItem->boundingRect();
  327. // 计算缩放比例,使文本适配到 ptTextRect 内部
  328. qreal scaleX = textRect.width() / textBoundingRect.width();
  329. qreal scaleY = textRect.height() / textBoundingRect.height();
  330. qreal scale = qMin(scaleX, scaleY) * 0.9; // 留一点边距
  331. // 缩放文本
  332. textItem->setScale(scale);
  333. // 将文本居中于 textRect
  334. QPointF center = textRect.center();
  335. // 使用 QTransform 缩放矩形
  336. QTransform transform;
  337. transform.scale(scale, scale);
  338. QRectF scaledRect = transform.mapRect(textBoundingRect);
  339. textItem->setPos(center.x() - scaledRect.width() / 2,
  340. center.y() - scaledRect.height() / 2);
  341. }