Waffle.cpp 14 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375
  1. #include "Waffle.h"
  2. #include <QPainter>
  3. #include <QPaintEvent>
  4. Waffle::Waffle(int flag, QWidget *parent) : QWidget(parent)
  5. {
  6. }
  7. void Waffle::UpdataGenerateTestData()
  8. {
  9. // 随机数初始化
  10. WAFFLE_MATRIX_POINT_STRUCT test;
  11. test.nPackMatrixId = 1;
  12. test.nPackRow = 1;
  13. test.nPackCol = 1;
  14. test.nDieRow = 1;
  15. test.nDieCol = 1;
  16. test.nDieMatrixId = 1;
  17. test.iDieIndex = 1;
  18. test.bDisable = false; // 默认为可用
  19. // 设置坐标,每个点间隔为2
  20. test.stPosition.x = 0;
  21. test.stPosition.y = 0;
  22. int randomStatus = std::rand() % 5; // 随机选取DIE_EXIST, PICK_ING, NO_EXIST, SKIP_DIE
  23. test.eStatus = static_cast<ns_mat::PICK_DIE_STATUS>(randomStatus);
  24. maxPoint = QPointF(0, 0);
  25. minPoint = QPointF(0,0);
  26. WAFFLE_MATRIX_POINT_STRUCT minMatrixPoint = test;
  27. WAFFLE_MATRIX_POINT_STRUCT maxMatrixPoint = test;
  28. for (int i = 0; i < 2; i++) {
  29. for (int j = 0; j < 2; j++) {
  30. for (int m = 0; m < 2; m++) {
  31. for (int n = 0; n < 2; n++) {
  32. ns_mat::WAFFLE_MATRIX_POINT_STRUCT a;
  33. a.nPackMatrixId = 1;
  34. a.nPackRow = i + 1;
  35. a.nPackCol = j + 1;
  36. a.nDieRow = m + 1;
  37. a.nDieCol = n + 1;
  38. a.nDieMatrixId = i * 2 + j + 1;
  39. a.iDieIndex = m + n + 1;
  40. a.bDisable = false; // 默认为可用
  41. // 设置坐标,每个点间隔为2
  42. a.stPosition.x = (j * 2 + n) * 2;
  43. a.stPosition.y = (i * 2 + m) * 2;
  44. int randomStatus = std::rand() % 5; // 随机选取DIE_EXIST, PICK_ING, NO_EXIST, SKIP_DIE
  45. a.eStatus = static_cast<ns_mat::PICK_DIE_STATUS>(randomStatus);
  46. if (a.stPosition.x > maxPoint.x())
  47. maxPoint.setX(a.stPosition.x);
  48. if (a.stPosition.x < minPoint.x())
  49. minPoint.setX(a.stPosition.x);
  50. if (a.stPosition.y > maxPoint.y())
  51. maxPoint.setY(a.stPosition.y);
  52. if (a.stPosition.y < minPoint.y())
  53. minPoint.setY(a.stPosition.y);
  54. if (maxMatrixPoint.nDieMatrixId != a.nDieMatrixId) {
  55. m_vmaxMatrixPoints.append(maxMatrixPoint);
  56. m_vminMatrixPoints.append(minMatrixPoint);
  57. maxMatrixPoint = a;
  58. minMatrixPoint = a;
  59. }
  60. else {
  61. //遍历找到矩阵最小和最大边界点
  62. if (a.stPosition.x > maxMatrixPoint.stPosition.x)
  63. maxMatrixPoint = a;
  64. if (a.stPosition.y > maxMatrixPoint.stPosition.y)
  65. maxMatrixPoint = a;
  66. if (a.stPosition.x < minMatrixPoint.stPosition.x)
  67. minMatrixPoint = a;
  68. if (a.stPosition.y < minMatrixPoint.stPosition.y)
  69. minMatrixPoint = a;
  70. // 将点添加到waferData容器中
  71. }
  72. m_vWaffleData.append(a);
  73. }
  74. }
  75. }
  76. }
  77. m_vmaxMatrixPoints.append(maxMatrixPoint);
  78. m_vminMatrixPoints.append(minMatrixPoint);
  79. }
  80. void Waffle::UpdataVal(const std::vector<ns_mat::WAFFLE_MATRIX_POINT_STRUCT>& veWaffle)
  81. {
  82. maxPoint = QPointF(veWaffle[0].stPosition.x, veWaffle[0].stPosition.y);
  83. minPoint = QPointF(veWaffle[0].stPosition.x, veWaffle[0].stPosition.y);
  84. WAFFLE_MATRIX_POINT_STRUCT minMatrixPoint = veWaffle[0];
  85. WAFFLE_MATRIX_POINT_STRUCT maxMatrixPoint = veWaffle[0];
  86. for (const auto a: veWaffle)
  87. {
  88. m_vWaffleData.append(a);
  89. //遍历找到最小和最大边界点
  90. if (a.stPosition.x > maxPoint.x())
  91. maxPoint.setX(a.stPosition.x);
  92. if (a.stPosition.x < minPoint.x())
  93. minPoint.setX(a.stPosition.x);
  94. if (a.stPosition.y > maxPoint.y())
  95. maxPoint.setY(a.stPosition.y);
  96. if (a.stPosition.y < minPoint.y())
  97. minPoint.setY(a.stPosition.y);
  98. if (maxMatrixPoint.nDieMatrixId != a.nDieMatrixId) {
  99. m_vmaxMatrixPoints.append(maxMatrixPoint);
  100. m_vminMatrixPoints.append(minMatrixPoint);
  101. maxMatrixPoint = a;
  102. minMatrixPoint = a;
  103. }
  104. else {
  105. //遍历找到矩阵最小和最大边界点
  106. if (a.stPosition.x > maxMatrixPoint.stPosition.x)
  107. maxMatrixPoint = a;
  108. if (a.stPosition.y > maxMatrixPoint.stPosition.y)
  109. maxMatrixPoint = a;
  110. if (a.stPosition.x < minMatrixPoint.stPosition.x)
  111. minMatrixPoint = a;
  112. if (a.stPosition.y < minMatrixPoint.stPosition.y)
  113. minMatrixPoint = a;
  114. }
  115. //qDebug() << maxMatrixPoint.stPosition.x<<","<< maxMatrixPoint.stPosition.y << " " << minMatrixPoint.stPosition.x << "," << minMatrixPoint.stPosition.y;
  116. //qDebug() << a.stPosition.x << " " << a.stPosition.y;
  117. }
  118. m_vmaxMatrixPoints.append(maxMatrixPoint);
  119. m_vminMatrixPoints.append(minMatrixPoint);
  120. }
  121. void Waffle::paintInitFrom(QWidget *parent) {
  122. /*
  123. // 获取当前窗口的宽高
  124. int width = parent->width();
  125. int height = parent->height();
  126. // 根据行列数计算每个晶圆点的大小,选择小的边来决定
  127. int cellSize = qMin(width, height) / qMax(rows, cols); // 固定大小为正方形,按最小边计算
  128. // 计算左上角偏移量,居中显示
  129. int offsetX = (width - cellSize * cols) / 2;
  130. int offsetY = (height - cellSize * rows) / 2;
  131. // 创建一个 QPixmap 对象用于保存绘制的图像
  132. globalPixmap = QPixmap(width, height);
  133. globalPixmap.fill(Qt::white); // 填充背景色为白色
  134. // 创建 QPainter 以绘制到 QPixmap 上
  135. QPainter painter(&globalPixmap);
  136. painter.setRenderHint(QPainter::Antialiasing); // 启用抗锯齿
  137. // 设置画笔为无边框
  138. painter.setPen(Qt::NoPen);
  139. // 绘制每个晶圆点
  140. for (int i = 0; i < m_vWaffleData.size(); ++i) {
  141. int x = offsetX + m_vWaffleData[i].nDieCol * cellSize;
  142. int y = offsetY + m_vWaffleData[i].nDieRow * cellSize;
  143. // 根据点的状态设置颜色
  144. painter.setBrush(getColorByStatus(m_vWaffleData[i].eStatus));
  145. // 绘制晶圆点(每个点是一个矩形)
  146. painter.drawRect(x, y, cellSize, cellSize);
  147. }
  148. // painter.setBrush(Qt::black);
  149. // painter.drawEllipse(centerX - 3, centerY - 3, 6, 6);
  150. painter.end(); // 结束绘制
  151. */
  152. }
  153. void Waffle::initFrom(QWidget *parent) {
  154. scene = new QGraphicsScene(parent);
  155. view = new WaffleGraphicsView(scene);
  156. view->setCViewInterface(m_pCViewInterface);
  157. int width = parent->width();
  158. int height = parent->height();
  159. double maxWidth = maxPoint.x() - minPoint.x();
  160. double maxHeight = maxPoint.y() - minPoint.y();
  161. double ratio;
  162. if (maxHeight > maxWidth) {
  163. ratio = maxHeight / (width - 100);
  164. }
  165. else {
  166. ratio = maxWidth / (width - 100);
  167. }
  168. //目前没提供固晶点大小,以下用测试大小,后续可替换(实际大小,接口替换处)
  169. double dieWidth = 0.5;
  170. double dieHeight = 0.5;
  171. for (int i = 0; i < m_vWaffleData.size(); ++i) {
  172. // 绘制固晶点
  173. //转换大小
  174. double dieWidthr = dieWidth / ratio;
  175. double dieHeightr = dieHeight / ratio;
  176. double penSize;
  177. if (dieWidthr < 1 || dieHeightr < 1) {
  178. penSize = 0.1;
  179. }
  180. else {
  181. penSize = 1;
  182. }
  183. double diex, diey;
  184. diex = (m_vWaffleData[i].stPosition.x - minPoint.x() + dieWidth) / ratio;
  185. diey = (m_vWaffleData[i].stPosition.y - minPoint.y() + dieHeight) / ratio;
  186. // 计算固晶点位置
  187. QRectF dieRect(
  188. diex,
  189. diey,
  190. dieWidthr,
  191. dieHeightr
  192. );
  193. qDebug() << diex << "" << diey << dieWidthr << " " << dieHeightr;
  194. if (i % 2 == 0) {
  195. m_vWaffleData[i].eStatus = ns_mat::PICK_DIE_STATUS::DIE_EXIST;
  196. }
  197. else {
  198. m_vWaffleData[i].eStatus = ns_mat::PICK_DIE_STATUS::EDGE_DIE;
  199. }
  200. WaffleItem* dieItem = new WaffleItem(m_vWaffleData[i], penSize);
  201. dieItem->setRect(dieRect);
  202. dieItem->setZValue(1.0);
  203. scene->addItem(dieItem);
  204. }
  205. QPen ptpen(Qt::blue, 0.5);
  206. QFont matrixFont;
  207. double matrixFontSize = qMin(dieWidth / ratio, dieHeight / ratio) * 0.1;
  208. matrixFont.setPointSizeF(matrixFontSize); // 使用浮点大小
  209. WAFFLE_MATRIX_POINT_STRUCT minPackMatrixPoint = m_vmaxMatrixPoints[0];
  210. WAFFLE_MATRIX_POINT_STRUCT maxPackMatrixPoint = m_vmaxMatrixPoints[0];
  211. for (int i = 0;i < m_vmaxMatrixPoints.size();i++) {
  212. int ptmatx, ptmaty, ptmatWidth, ptmatHeight;
  213. if (maxPackMatrixPoint.nPackMatrixId != m_vmaxMatrixPoints[i].nPackMatrixId) {
  214. m_vmaxPackMatrixPoints.append(maxPackMatrixPoint);
  215. m_vminPackMatrixPoints.append(minPackMatrixPoint);
  216. maxPackMatrixPoint = m_vmaxMatrixPoints[i];
  217. minPackMatrixPoint = m_vminMatrixPoints[i];
  218. }
  219. else {
  220. //遍历找到矩阵最小和最大边界点
  221. if (m_vmaxMatrixPoints[i].stPosition.x > maxPackMatrixPoint.stPosition.x)
  222. maxPackMatrixPoint = m_vmaxMatrixPoints[i];
  223. if (m_vminMatrixPoints[i].stPosition.y > maxPackMatrixPoint.stPosition.y)
  224. maxPackMatrixPoint = m_vmaxMatrixPoints[i];
  225. if (m_vmaxMatrixPoints[i].stPosition.x < minPackMatrixPoint.stPosition.x)
  226. minPackMatrixPoint = m_vminMatrixPoints[i];
  227. if (m_vminMatrixPoints[i].stPosition.y < minPackMatrixPoint.stPosition.y)
  228. minPackMatrixPoint = m_vminMatrixPoints[i];
  229. }
  230. ptmatx = (m_vminMatrixPoints[i].stPosition.x - minPoint.x() + 0.7 * dieWidth) / ratio;
  231. ptmaty = (m_vminMatrixPoints[i].stPosition.y - minPoint.y() + 0.7 * dieHeight) / ratio;
  232. ptmatWidth = (m_vmaxMatrixPoints[i].stPosition.x - m_vminMatrixPoints[i].stPosition.x + dieWidth * 1.6) / ratio;
  233. ptmatHeight = (m_vmaxMatrixPoints[i].stPosition.y - m_vminMatrixPoints[i].stPosition.y + dieHeight * 1.6) / ratio;
  234. QRectF ptRect(
  235. ptmatx,
  236. ptmaty,
  237. ptmatWidth,
  238. ptmatHeight
  239. );
  240. // 绘制die矩阵背景
  241. QGraphicsRectItem* ptItem = new QGraphicsRectItem(ptRect);
  242. ptItem->setPen(ptpen);
  243. //ptItem->setBrush(QColor("#d5e4f8"));
  244. scene->addItem(ptItem);
  245. // 添加die矩阵标签
  246. QRectF ptTextRect(
  247. ptmatx,
  248. ptmaty,
  249. dieWidth / ratio * 0.6,
  250. dieHeight / ratio * 0.2
  251. );
  252. QGraphicsRectItem* ptTextItem = new QGraphicsRectItem(ptTextRect);
  253. ptTextItem->setPen(Qt::NoPen);
  254. scene->addItem(ptTextItem);
  255. QGraphicsTextItem* ptText = new QGraphicsTextItem(ptTextItem);
  256. ptText->setPlainText(QString(tr("DieMat%1")).arg(m_vminMatrixPoints[i].nDieMatrixId));
  257. ptText->setFont(matrixFont);
  258. // 将文本居中于 ptTextRect
  259. ptText->setPos(ptTextRect.center() - QPointF(ptText->boundingRect().width() / 2,
  260. ptText->boundingRect().height() / 2));
  261. }
  262. m_vmaxPackMatrixPoints.append(maxPackMatrixPoint);
  263. m_vminPackMatrixPoints.append(minPackMatrixPoint);
  264. for (int i = 0;i < m_vmaxPackMatrixPoints.size();i++) {
  265. int packmatx, packmaty, packmatWidth, packmatHeight;
  266. packmatx = (m_vminPackMatrixPoints[i].stPosition.x - minPoint.x() + 0.4 * dieWidth) / ratio;
  267. packmaty = (m_vminPackMatrixPoints[i].stPosition.y - minPoint.y() + 0.4 * dieHeight) / ratio;
  268. packmatWidth = (m_vmaxPackMatrixPoints[i].stPosition.x - m_vminPackMatrixPoints[i].stPosition.x + dieWidth * 2.2) / ratio;
  269. packmatHeight = (m_vmaxPackMatrixPoints[i].stPosition.y - m_vminPackMatrixPoints[i].stPosition.y + dieHeight * 2.2) / ratio;
  270. QRectF packRect(
  271. packmatx,
  272. packmaty,
  273. packmatWidth,
  274. packmatHeight
  275. );
  276. // 绘制die矩阵背景
  277. QGraphicsRectItem* packItem = new QGraphicsRectItem(packRect);
  278. packItem->setPen(ptpen);
  279. //ptItem->setBrush(QColor("#d5e4f8"));
  280. scene->addItem(packItem);
  281. // 添加die矩阵标签
  282. QRectF packTextRect(
  283. packmatx,
  284. packmaty,
  285. dieWidth / ratio * 0.6,
  286. dieHeight / ratio * 0.2
  287. );
  288. QGraphicsRectItem* packTextItem = new QGraphicsRectItem(packTextRect);
  289. packTextItem->setPen(Qt::NoPen);
  290. scene->addItem(packTextItem);
  291. QGraphicsTextItem* packText = new QGraphicsTextItem(packTextItem);
  292. packText->setPlainText(QString(tr("PackMat%1")).arg(m_vmaxPackMatrixPoints[i].nPackMatrixId));
  293. packText->setFont(matrixFont);
  294. // 将文本居中于 ptTextRect
  295. packText->setPos(packTextRect.center() - QPointF(packText->boundingRect().width() / 2,
  296. packText->boundingRect().height() / 2));
  297. }
  298. view->setScene(scene);
  299. view->resize(width, height);
  300. // 创建一个 QPixmap 对象用于保存绘制的图像
  301. globalPixmap = QPixmap(width, height);
  302. globalPixmap.fill(Qt::white); // 填充背景色为白色
  303. QPixmap originalPixmap = QPixmap::grabWidget(view);
  304. // 设置目标尺寸(例如:宽度 200,高度 150)
  305. QSize targetSize(width, height);
  306. // 不保持比例,直接拉伸到指定尺寸
  307. QPixmap scaledPixmap = originalPixmap.scaled(
  308. targetSize,
  309. Qt::IgnoreAspectRatio,
  310. Qt::SmoothTransformation
  311. );
  312. globalPixmap = scaledPixmap;
  313. }
  314. QPixmap Waffle::getGlobalPixmap() const {
  315. return globalPixmap;
  316. }