#include "Waffle.h" #include #include Waffle::Waffle(int flag, QWidget *parent) : QWidget(parent) { // //根据不同窗口设置不同大小 0:小 1:中 2:大 // if (flag == 0) { // // 华夫台的参数 // gridSize = 5; // 每个格子的大小 // gap = 3; // 格子之间的间隙 // boxGap = 6; // 华夫台之间的间隙 // } else if (flag == 1) { // // 华夫台的参数 // gridSize = 20; // 每个格子的大小 // gap = 6; // 格子之间的间隙 // boxGap = 12; // 华夫台之间的间隙 // } else if (flag == 2) { // // 华夫台的参数 // gridSize = 50; // 每个格子的大小 // gap = 6; // 格子之间的间隙 // boxGap = 12; // 华夫台之间的间隙 // } rows = 6; cols = 18; centerX = 25; centerY = 25; // 随机数初始化 std::srand(std::time(nullptr)); // 使用当前时间作为种子 for (int row = 0; row < rows; ++row) { for (int col = 0; col < cols; ++col) { WAFFLE_MATRIX_POINT_STRUCT point; point.nPackMatrixId = 1; point.nPackRow = 6; point.nPackCol = 18; point.nDieRow = row; point.nDieCol = col; point.nDieMatrixId = 1; point.iDieIndex = 1; point.bDisable = false; // 默认为可用 point.stPosition.x = col * 10.0; point.stPosition.y = row * 10.0; int randomStatus = std::rand() % 5; // 随机选取DIE_EXIST, PICK_ING, NO_EXIST, SKIP_DIE point.eStatus = static_cast(randomStatus); // 将点添加到waferData容器中 waffleData.append(point); } } } void Waffle::paintEvent(QPaintEvent *event) { QPainter painter(this); // 设置抗锯齿,使绘图更平滑 painter.setRenderHint(QPainter::Antialiasing); // 绘制背景 painter.fillRect(this->rect(), Qt::white); // 计算每个华夫台的总宽度和高度 int totalWidth = cols * gridSize + (cols - 1) * gap; int totalHeight = rows * gridSize + (rows - 1) * gap; // 计算华夫盒的总宽度和高度 int boxTotalWidth = boxCols * totalWidth + (boxCols - 1) * boxGap; int boxTotalHeight = boxRows * totalHeight + (boxRows - 1) * boxGap; // 确定华夫盒的起始位置,使其居中 int boxStartX = (width() - boxTotalWidth) / 2; int boxStartY = (height() - boxTotalHeight) / 2; // 绘制多个华夫台 for (int i = 0; i < boxRows; ++i) { for (int j = 0; j < boxCols; ++j) { // 计算每个华夫台的起始位置 int startX = boxStartX + j * (totalWidth + boxGap); int startY = boxStartY + i * (totalHeight + boxGap); // 绘制单个华夫台 drawWaffle(painter, startX, startY, rows, cols, gridSize, gap); } } } void Waffle::drawWaffle(QPainter &painter, int startX, int startY, int rows, int cols, int gridSize, int gap) { // 绘制网格 for (int i = 0; i < rows; ++i) { for (int j = 0; j < cols; ++j) { // 计算每个格子的坐标 int x = startX + j * (gridSize + gap); int y = startY + i * (gridSize + gap); QRect cellRect(x, y, gridSize, gridSize); // 填充颜色 painter.fillRect(cellRect, Qt::yellow); // 绘制边框 painter.setPen(Qt::black); painter.drawRect(cellRect); } } } QColor Waffle::getColorByStatus(PICK_DIE_STATUS status) { switch (status) { case DIE_EXIST: return QColor(0, 102, 255); // 蓝色 case NO_EXIST: return QColor(200, 200, 200); // 浅灰 case PICK_ING: return QColor(255, 255, 0); // 黄色 case SKIP_DIE: return QColor(128, 128, 128); // 深灰 case EDGE_DIE: return QColor(255, 165, 0); // 橙色 default: return QColor(0, 0, 0); // 默认黑色 } } void Waffle::paintInitFrom(QWidget *parent) { // 获取当前窗口的宽高 int width = parent->width(); int height = parent->height(); // 根据行列数计算每个晶圆点的大小,选择小的边来决定 int cellSize = qMin(width, height) / qMax(rows, cols); // 固定大小为正方形,按最小边计算 // 计算左上角偏移量,居中显示 int offsetX = (width - cellSize * cols) / 2; int offsetY = (height - cellSize * rows) / 2; // 创建一个 QPixmap 对象用于保存绘制的图像 globalPixmap = QPixmap(width, height); globalPixmap.fill(Qt::white); // 填充背景色为白色 // 创建 QPainter 以绘制到 QPixmap 上 QPainter painter(&globalPixmap); painter.setRenderHint(QPainter::Antialiasing); // 启用抗锯齿 // 设置画笔为无边框 painter.setPen(Qt::NoPen); // 绘制每个晶圆点 for (int i = 0; i < waffleData.size(); ++i) { int x = offsetX + waffleData[i].nDieCol * cellSize; int y = offsetY + waffleData[i].nDieRow * cellSize; // 根据点的状态设置颜色 painter.setBrush(getColorByStatus(waffleData[i].eStatus)); // 绘制晶圆点(每个点是一个矩形) painter.drawRect(x, y, cellSize, cellSize); } // painter.setBrush(Qt::black); // painter.drawEllipse(centerX - 3, centerY - 3, 6, 6); painter.end(); // 结束绘制 } void Waffle::initFrom(QWidget *parent) { scene = new QGraphicsScene(parent); view = new WaffleGraphicsView(scene); // 获取当前窗口的宽高 int width = parent->width(); int height = parent->height(); // 根据行列数计算每个晶圆点的大小,选择小的边来决定 int cellSize = qMin(width, height) / qMax(rows, cols); // 固定大小为正方形,按最小边计算 for (int i = 0; i < waffleData.size(); ++i) { DieItem* die = new DieItem(waffleData[i].nDieRow, waffleData[i].nDieCol, waffleData[i].eStatus, cellSize); die->setPos(waffleData[i].nDieCol * cellSize, waffleData[i].nDieRow * cellSize); scene->addItem(die); } view->setSceneRect(scene->itemsBoundingRect()); view->resize(width, height); } QPixmap Waffle::getGlobalPixmap() const { return globalPixmap; }